Rafranz Davis said:
I get that one must learn about tech tools but … why are we NOT putting the “how to use this app” things online and offering more discussion-based sessions on things like writing better questions, learner empowerment, designing student-driven lessons, community-based projects, teaching beyond the test, reflection, feedback, research, and soft skills … you know … the things that technology can support.
At some point we’ll figure out that while playing assessment app games are somewhat informing, our kids deserve much more than that when it comes to technology.
Scanning a [QR] code for a math problem to solve is “fun” but how is that technology really supporting learning? Did the question change because it was scanned versus written in a book or on paper? Don’t even get me started on augmented reality. Yes, some kids love competition, but how is playing Kahoot different than “insert clicker name here” and don’t you dare say, “because it has bright colors and music!” Just … No.